﻿using System.Collections.Generic;
using ZeldoEngine.Game.Variables;
using ZeldoEngineObjects.Logics;
using ZeldoEngineObjects.Maps;

namespace ZeldoEngineServices.Project
{
    public static class RegistresService
    {
        public static RegistresModel CreerRegistres()
        {
            var registres = new RegistresModel();

            registres.Interrupteurs = new List<Interrupteur>();
            registres.Variables = new List<Variable>();
            registres.Cartes = new List<MapModel>();

            return registres;
        }
    }
}
